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Passion for Pixels Retro Gaming Podcast

Danny and Stian share stories from a lifetime of playing videogames, with an emphasis on retro games and retro gaming. We talk Nintendo, Sega, PC, and more, and how gaming has changed through the years.
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Now displaying: May, 2014
May 27, 2014

For this episode of Passion for Pixels we finally turn to PC gaming and talk about late 80's and early 90's shareware gaming.

The shareware gaming era started with bedroom programmers making their own games and shipping them out to their customers. It grew from there into a profitable business, and one of the main innovators of the time was John Carmack. Carmack was one of the founders of id Software, the company behind shareware titles such as Commander Keen and Doom.

As opposed to game developers like Shigeru Miyamoto and Hideo Kojima, John Carmack was actually a programmer, and we talk about how that might influence someone's perspective when creating games.

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May 13, 2014

This episode starts off with us talking about Japanese game director, producer, writer and designer Hideo Kojima. We talk about the games that inspired Kojima to become a game developer, his earliest work (ever heard of Penguin Adventure?) and how his most well known series of games, Metal Gear Solid, came about. Once again it's a story of how the limitations of the console's hardware forced the developers to think outside of the box.

We also talk about the pros and cons of Kojima's style, which draws heavily on his fascination for films. Does his games feel too static at times, when the cut scenes drag on for too long?

ALL OUR EPISODES ARE AVAILABLE IN ITUNES!

Subscribe to have our latest episode downloaded to your preferred device, and please leave us a review!

Follow Passion for Pixels on Facebook to join the retro gaming discussion!

Have an opinion? Tweet us @passion_pixels or send us an e-mail at passionforpixels@thesofaiswaiting.com.

 

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