We're taking some time off for Christmas, so this week we're rebroadcasting an old fan favourite, our episode on Japanese game director, producer, writer and designer Hideo Kojima. We talk about the games that inspired Kojima to become a game developer, his earliest work (ever heard of Penguin Adventure or Policenauts?) and how his most well known series of games, Metal Gear featuring Solid Snake, came about. Once again it's a story of how the limitations of the console's hardware forced the developers to think outside of the box, when the game was developed for the MSX2 and later the Nintendo NES.
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