Real Time Strategy (RTS) was one of the major gaming genres in the 1990s, with amazing titles like Command & Conquer, Warcraft, Dungeon Keeper, Age of Empires and Starcraft. What happened?
On this episode of retro gaming podcast Passion for Pixels, we look into what defines an RTS, why they suddenly owned the PC gaming market in the 1990s, how well they play on consoles and what happened to Westwood, one of the most renowned RTS developers.
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